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Kyle here, gaming aficionados.
This time, our "distinguished panel
of experts" will review the second in
Konami's flagship RPG series with a cast
of 108 (and a few more), Suikoden 2
Here's a little primer on Kyle's RPG
Roundtable
Reviews rating scale: |
0-1 is the lowest of the low. Basically, don't
even touch the game's box.
1.5-4.5 is below average. You might still like it,
though.
5 is absolutely average. Most games are a
5, so don't think this is bad. I mean it.
5.5-9.5 is above average. These are damn good scores,
even a 5.5. Definitely pick it up.
10 is the ultimate. If you can't afford the
game, consider selling body parts. |
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Um... I dunno. I mean, I hate to complain
and all, but I think they made this
one a
little hard to understand. There were all sorts
of things going on at once. And the plot
twists - yikes! Sometimes, I couldn't even
tell who the good guys were. It was kinda
like information overload. It was kinda weird,
too, 'cause you're not really saving the
world - it's more like a war type thing.
I liked the bit in Tinto, though - that was
pretty cool, although it was a little scary.
I like 'em all, but this one's a 2.0. |
Suikoden 2 is a mixed bag, I'd say. Aside
from the obvious flaw that I am not in it,
it has an almost decent cast. The main character
is silent, always a plus. And, since no one
would be interested in them anyway, most
of the 108 characters are just introduced
to the party and have no further development.
Unfortunately, a few, in particular Jowy,
are given far too much screen time and development. Perhaps
if he were me, it would be worthwhile. As it is... tsk,
I say. Also, this nonsense of carrying forward
characters from the original game is just
outrageous.
I suppose these fellows deserve a 3.0. |
Gau no like Suikoden gameplay so much. Me
think it too slow! In reg'lar battle, me
no like six person party. Me no like equip
ability neither. Me really no like "unite"
attack - me like always fight alone. In "Strategic"
battle, me no like nothing! It like Panzer
General, only not hard. Me love "Duel"
battle! It like paper/scissor/rock, only
no make sense. There lot of random battles
- me like!! Me also like there no puzzles
in dungeons - Gau no figure puzzles out!
So me think it balance out.
Gau give this 4.5. |
Well, at least it's 2D. The individual sprites leave a
little to the viewer's interpretation, but nowhere
near the level of, say, Pac-Man. One of the
best things about Pac-Man is the way the
player can really project his/herself into
the character - with Suikoden 2, that just
isn't possible. Every face picture is very
distinctive and full of character, and don't
even get me started on the introduction! In the glory days of
abstract gaming (Pong leaps to mind), this
wouldn't even be worth my time. But on the
Playstation, it's a refreshing change.
If I had to judge, I'd give it a 5.0. |
Mega-bummer, dudes! This soundtrack is totally
bogus. It's all way orchestral and... like,
stuff, you know? I couldn't jam to it, man!
I totally didn't like a single track. Most
of it was, like, emotional, dude. As if that
wasn't totally bad enough, there was none
of that awesome tinny midi sound, either.
I mean, some of the tracks sound like they
were recorded by, like, a symphony orchestra
or something! It was most non-triumphant.
I'd crank the volume up to 1.0. |
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Well... their opinions basically suck! Here's
the catch:
If you take their scores and reverse 'em,
you'll get a pretty accurate picture.
Like that dummy Laguna, he gave the Plot
a 2.0. That's an 8.0, which is damn good.
And if fruit-boy Nikki says the music is
a 1.0, that's a 9.0 - time to save up for
a soundtrack! Get the idea?
Now, for the real low-down on Suikoden 2,
I'm your man. Plot wise, this is something
really different. The whole warring nations
style of this series is a refreshing change
from saving the world. The major characters
get good development, especially Jowy and
Shu. But, like Final Fantasy Tactics or Chrono
Cross, there's so many characters, the supporting
cast suffers. Gameplay-wise, this is better
than a Final Fantasy or, much as I hate to
say it, a Lunar game. But not by a lot. Gameplay's
basic, although the way you get to build
up your castle over time is pretty darn cool.
Graphics, well, Lacan pretty much sums it
up - too bad he's such a loser that he likes
the wrong stuff! The face pics are great,
since they have a lot of character to them.
And the music? Well, I like heavy metal,
myself, but there's no way I'm gonna say
this isn't one of the best, maybe the best, RPG soundtrack of them all. The sound
quality is the best since FFT, and the composition
is as good as anything else out there. And one of the battle themes sounds like its
straight out of the best Castlevania music
- I won't say which, though.
In 3B terms, it's a mixed bag. Out of 108
stars of destiny and a bunch of others, there's
some real hot chicks of whatever type you
like - but you'll have to hunt down some
concept art, because they don't get much
of a showing in-game. Blood-wise, there's
more than the usual amount, and the sheer
death and destruction quotient counts for
something! As for beasts, well, there's a
few cool ones, but that's not what the Suikoden
series is about.
Put together, it's about a 8.0!
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